Wrath & Glory at a Glance
Four ideas carry most of the game. Each part of the guide builds on them.
Icons
Roll Attribute + Skill in d6s. Each 4 or 5 is an icon, each 6 an exalted icon worth two; match the Difficulty Number to succeed.
The Wrath Die
One die in every pool is the Wrath die. A 6 on it can mean a critical or Glory; a 1 can bring a complication.
Tiers
Every campaign is set at a Tier, from Tier 1 nobodies facing local threats to high-Tier heroes who decide the fate of a system.
Corruption
The Warp is always close. Faith, willpower and luck keep heroes from falling to Chaos, for a while.
The Guide
The rules first, then characters, then the GM pages and playing solo.
Getting Started
The Rules
Character Creation
Tiers, species, archetypes, attributes and skills: building a character for the campaignโs Tier.
Core Mechanics
Attributes, skills and the core test: dice pools, icons, Difficulty Numbers, the Wrath die, Wrath and Glory.
Combat
Turns, attacks against Defence, damage and Resilience, Wounds and Shock, and fighting the enemies of Mankind.
Psychic Powers
Psykers, Psychic Mastery, Smite and the disciplines, and the Perils of the Warp.
Characters
Character Examples
Worked characters across the Imperium and how a balanced warband fits together.
142 Sample Characters
Ready-to-play characters, from lone operatives and duos to full warbands, to play as written or borrow from.
150 Character Names
Imperial, Mechanicus, Ecclesiarchy and underhive names, with naming traditions and a random picker.
Group Dynamics
Why a Sister, a Guardsman and a Rogue Trader work together, and how to build a warband that holds.
For the GM
Running a Campaign
Campaign frameworks, missions and how to pace a Wrath & Glory campaign.
Enemies of Mankind
Orks, Aeldari, Tyranids, Necrons, the forces of Chaos and the heretics within.
The Imperium & Its Politics
The Adepta, the Inquisition, the Ecclesiarchy and the rivalries that run the Imperium.
Building Your Sector
Designing your own worlds, factions and threats for a sector of the galaxy.
Game Master Tips
Running grimdark games that are still fun: tone, threat, Ruin and keeping the table together.
Playing Solo
Tools
Use these at the table.