The Wrath & Glory Guide

Wrath & Glory is the roleplaying game of the Warhammer 40,000 universe: a galaxy of endless war, where the Imperium of Man holds back xenos, heretics and the daemons of the Warp. You might play a Sister of Battle, a tech-priest, an Inquisitor's agent or something stranger. This guide covers the Cubicle 7 edition, from the dice and character creation through combat and psychic powers to running a campaign, or playing alone.

The core rollplus one Wrath die

Wrath & Glory at a Glance

Four ideas carry most of the game. Each part of the guide builds on them.

Icons

Roll Attribute + Skill in d6s. Each 4 or 5 is an icon, each 6 an exalted icon worth two; match the Difficulty Number to succeed.

The Wrath Die

One die in every pool is the Wrath die. A 6 on it can mean a critical or Glory; a 1 can bring a complication.

Tiers

Every campaign is set at a Tier, from Tier 1 nobodies facing local threats to high-Tier heroes who decide the fate of a system.

Corruption

The Warp is always close. Faith, willpower and luck keep heroes from falling to Chaos, for a while.

The Guide

The rules first, then characters, then the GM pages and playing solo.

Getting Started

The Rules

Characters

For the GM

Playing Solo

Tools

Use these at the table.