Archetype: Space Marine Captain
Faction: Ultramarines
Attributes: Strength 5, Toughness 5, Agility 4, Initiative 5, Willpower 5, Intellect 4, Fellowship 4
Skills: Ballistic Skill 6, Weapon Skill 6, Leadership 5, Athletics 4, Intimidation 4, Scholar 4, Survival 3, Awareness 3
Talents: And They Shall Know No Fear, Combat Master, Iron Halo, Weapon Training (Astartes)
Keywords: Imperium, Adeptus Astartes, Ultramarines, Tier 4
Objectives: Personal - Uphold the Codex Astartes, Faction - Defend the Imperium
Corruption: 0
Background: A veteran captain whose tactical brilliance and personal courage exemplify the Ultramarines' ideals. His power sword and storm bolter have carved through countless enemies of mankind.
Archetype: Space Marine Chaplain
Faction: Ultramarines
Attributes: Strength 5, Toughness 5, Agility 3, Initiative 4, Willpower 6, Intellect 4, Fellowship 4
Skills: Leadership 5, Intimidation 5, Weapon Skill 5, Scholar 4, Ballistic Skill 4, Athletics 4, Awareness 3, Survival 3
Talents: And They Shall Know No Fear, Litanies of Hate, Rosarius, Spiritual Fortitude
Keywords: Imperium, Adeptus Astartes, Ultramarines, Tier 3
Objectives: Personal - Preserve Chapter Traditions, Faction - Inspire the Faithful
Corruption: 0
Background: A veteran Chaplain whose skull-helm has witnessed three centuries of war. His sermons inspire fanatical devotion, while his crozius arcanum has shattered the bones of heretics and traitors.
Archetype: Space Marine Apothecary
Faction: Ultramarines
Attributes: Strength 5, Toughness 5, Agility 4, Initiative 4, Willpower 4, Intellect 5, Fellowship 3
Skills: Medicae 6, Ballistic Skill 4, Weapon Skill 4, Scholar 4, Athletics 4, Investigation 3, Leadership 3, Awareness 3
Talents: And They Shall Know No Fear, Narthecium, Gene-Seed Recovery, Weapon Training (Astartes)
Keywords: Imperium, Adeptus Astartes, Ultramarines, Tier 3
Objectives: Personal - Preserve Gene-Seed Legacy, Faction - Heal the Emperor's Angels
Corruption: 1 (Medical Pragmatism)
Background: A Space Marine medic whose narthecium has saved dozens of battle-brothers and recovered precious gene-seed from the fallen. His white armor is a beacon of hope on the battlefield.
Archetype: Space Marine Devastator
Faction: Ultramarines
Attributes: Strength 5, Toughness 5, Agility 3, Initiative 3, Willpower 4, Intellect 4, Fellowship 3
Skills: Ballistic Skill 6, Weapon Skill 4, Athletics 4, Leadership 4, Tech 3, Survival 3, Awareness 3, Intimidation 3
Talents: And They Shall Know No Fear, Weapon Training (Heavy), Devastator Doctrine, Tank Hunter
Keywords: Imperium, Adeptus Astartes, Ultramarines, Tier 3
Objectives: Personal - Master All Heavy Weapons, Faction - Destroy Enemy Armor
Corruption: 0
Background: A heavy weapons specialist whose lascannon has destroyed countless enemy vehicles. His expertise with all forms of heavy weaponry makes him invaluable in siege warfare.
Archetype: Inquisitor Lord
Faction: Ordo Malleus
Attributes: Strength 3, Toughness 4, Agility 4, Initiative 5, Willpower 6, Intellect 5, Fellowship 4
Skills: Investigation 6, Intimidation 6, Psychic Mastery 5, Leadership 5, Scholar 5, Awareness 4, Ballistic Skill 3, Weapon Skill 3
Talents: Inquisitor Lord, Psyker, Daemon Hunter, Psychic Hood, Forbidden Knowledge
Keywords: Imperium, Inquisition, Ordo Malleus, Psyker, Human, Tier 4
Objectives: Personal - Banish All Daemons, Faction - Protect Reality from Chaos
Corruption: 6 (Daemon Exposure)
Background: A legendary Inquisitor whose daemon hammer has banished Greater Daemons back to the warp. His psychic wards and extensive knowledge of daemonic lore make him humanity's premier daemon hunter.
Archetype: Grey Knight
Faction: Grey Knights
Attributes: Strength 5, Toughness 5, Agility 4, Initiative 4, Willpower 6, Intellect 4, Fellowship 3
Skills: Weapon Skill 6, Psychic Mastery 5, Ballistic Skill 5, Athletics 4, Leadership 4, Scholar 4, Intimidation 3, Awareness 3
Talents: Grey Knight, Psyker, Daemon Hunter, Aegis Armor, And They Shall Know No Fear
Keywords: Imperium, Adeptus Astartes, Grey Knights, Psyker, Tier 4
Objectives: Personal - Perfect Anti-Daemon Warfare, Faction - Guard Against Chaos
Corruption: 0
Background: A Grey Knight whose force weapon and psychic powers are specifically crafted to combat daemonic entities. His very presence can banish lesser daemons, and his nemesis force weapon has slain daemon princes.
Archetype: Bound Daemon
Faction: Inquisition (Bound)
Attributes: Strength 6, Toughness 6, Agility 5, Initiative 6, Willpower 4, Intellect 5, Fellowship 2
Skills: Weapon Skill 6, Intimidation 6, Psychic Mastery 5, Athletics 5, Awareness 5, Scholar 4, Stealth 3, Survival 3
Talents: Daemon, Bound, Warp Instability, From Beyond, Unnatural Characteristics
Keywords: Daemon, Bound, Tier 3
Objectives: Personal - Break Free from Binding, Faction - Serve Until Freedom
Corruption: 25 (Daemon)
Background: A powerful daemon bound into service by forbidden Inquisitorial techniques. Its supernatural abilities are invaluable against other daemonic threats, but its binding requires constant vigilance.
Archetype: Biomancer
Faction: Inquisition
Attributes: Strength 2, Toughness 3, Agility 3, Initiative 4, Willpower 5, Intellect 5, Fellowship 3
Skills: Medicae 6, Psychic Mastery 4, Scholar 4, Investigation 4, Awareness 3, Tech 3, Ballistic Skill 2, Athletics 2
Talents: Psyker, Biomancy, Chirurgeon, Total Recall, Psychic Power (Heal)
Keywords: Imperium, Inquisition, Psyker, Human, Tier 2
Objectives: Personal - Perfect Biological Sciences, Faction - Heal the Team
Corruption: 4 (Forbidden Experiments)
Background: A biomancer whose psychic healing abilities can mend wounds that would kill normal men. His extensive knowledge of anatomy and physiology makes him invaluable for both healing and interrogation.
Archetype: Chaos Sorcerer
Faction: Thousand Sons
Attributes: Strength 3, Toughness 3, Agility 3, Initiative 4, Willpower 6, Intellect 6, Fellowship 4
Skills: Psychic Mastery 6, Scholar 5, Deception 5, Leadership 4, Persuasion 4, Investigation 4, Ballistic Skill 3, Awareness 3
Talents: Psyker, Mark of Tzeentch, Forbidden Knowledge, Warp Sense, Master of Disguise
Keywords: Chaos, Tzeentch, Psyker, Human, Tier 3
Objectives: Personal - Achieve Apotheosis, Faction - Corrupt Imperial World
Corruption: 16 (Tzeentch Worship)
Background: A hidden sorcerer who leads a Tzeentch cult within an Imperial hive city. His mutations are hidden by powerful illusions, and his network of cultists reaches into the highest levels of planetary government.
Archetype: Chaos Preacher
Faction: Word Bearers
Attributes: Strength 3, Toughness 4, Agility 3, Initiative 4, Willpower 5, Intellect 4, Fellowship 6
Skills: Persuasion 6, Leadership 5, Scholar 4, Intimidation 4, Deception 4, Psychic Mastery 3, Ballistic Skill 3, Weapon Skill 3
Talents: Dark Charisma, Forbidden Knowledge, Mark of Chaos Undivided, Inspiring Presence
Keywords: Chaos, Word Bearers, Human, Tier 3
Objectives: Personal - Convert the Masses, Faction - Spread Chaos Worship
Corruption: 18 (Chaos Preacher)
Background: A charismatic preacher whose sermons can turn loyal Imperial citizens into fanatic Chaos cultists. His words carry the power of the Dark Gods, and his followers would die gladly at his command.
Archetype: Unsanctioned Psyker
Faction: Chaos Cults
Attributes: Strength 2, Toughness 3, Agility 4, Initiative 4, Willpower 5, Intellect 4, Fellowship 3
Skills: Psychic Mastery 5, Stealth 4, Awareness 4, Athletics 3, Deception 3, Scholar 3, Ballistic Skill 2, Survival 2
Talents: Psyker, Warp Lock, Favored by the Warp, Psychic Power (Smite, Telekinesis)
Keywords: Chaos, Psyker, Human, Tier 2
Objectives: Personal - Embrace True Power, Faction - Destroy Imperial Psykers
Corruption: 12 (Unsanctioned Powers)
Background: A former sanctioned psyker who escaped Imperial control and embraced Chaos. His unbound powers are both more potent and more dangerous than those of his former comrades.
Archetype: Chaos Cultist
Faction: Lost and the Damned
Attributes: Strength 3, Toughness 3, Agility 3, Initiative 3, Willpower 3, Intellect 2, Fellowship 3
Skills: Ballistic Skill 4, Weapon Skill 3, Athletics 3, Stealth 3, Survival 3, Intimidation 2, Awareness 2, Deception 2
Talents: Weapon Training (Las, SP), Rapid Reload, Mark of Chaos Undivided, Hatred (Imperium)
Keywords: Chaos, Lost and Damned, Human, Tier 1
Objectives: Personal - Survive and Prosper, Faction - Overthrow Imperial Rule
Corruption: 8 (Chaos Corruption)
Background: A former Imperial Guardsman who turned to Chaos after witnessing the horrors of war. His military training makes him valuable to the cult, while his hatred of the Imperium burns with fanatic intensity.
Larger groups representing full combat squads, Inquisitorial retinues, and Chaos warbands with diverse specializations.
Archetype: Tempestus Scion
Faction: Militarum Tempestus
Attributes: Strength 4, Toughness 4, Agility 4, Initiative 4, Willpower 4, Intellect 4, Fellowship 4
Skills: Ballistic Skill 6, Leadership 5, Weapon Skill 4, Athletics 4, Stealth 4, Survival 3, Intimidation 3, Awareness 3
Talents: Storm Trooper, Weapon Training (Hot-shot Las), Combat Formation, Iron Discipline
Keywords: Imperium, Militarum Tempestus, Human, Tier 3
Objectives: Personal - Complete Impossible Missions, Faction - Serve the Emperor's Will
Corruption: 1 (Duty Above All)
Background: An elite storm trooper who leads the most dangerous deep strike missions. His tactical acumen and personal courage have made him a legend among the Tempestus Scions.
Archetype: Tempestus Scion
Faction: Militarum Tempestus
Attributes: Strength 4, Toughness 4, Agility 3, Initiative 3, Willpower 3, Intellect 3, Fellowship 3
Skills: Ballistic Skill 5, Athletics 4, Weapon Skill 3, Stealth 3, Survival 3, Tech 3, Awareness 2, Intimidation 2
Talents: Storm Trooper, Weapon Training (Plasma, Melta), Hip Shooting, Quick Draw
Keywords: Imperium, Militarum Tempestus, Human, Tier 2
Objectives: Personal - Master All Special Weapons, Faction - Eliminate Priority Targets
Corruption: 0
Background: A specialist in exotic weaponry whose plasma gun has eliminated countless high-value targets. His expertise with special weapons makes him invaluable for precision strikes.
Archetype: Tempestus Scion
Faction: Militarum Tempestus
Attributes: Strength 3, Toughness 3, Agility 4, Initiative 4, Willpower 4, Intellect 4, Fellowship 3
Skills: Medicae 5, Ballistic Skill 4, Athletics 3, Stealth 3, Awareness 3, Scholar 3, Weapon Skill 2, Survival 2
Talents: Storm Trooper, Field Surgery, Weapon Training (Hot-shot Las), Combat Medic
Keywords: Imperium, Militarum Tempestus, Human, Tier 2
Objectives: Personal - Save Every Scion I Can, Faction - Keep the Squad Operational
Corruption: 0
Background: A combat medic whose skills have saved dozens of Scion lives during the most dangerous operations. Her calm under fire and surgical precision are legendary within the regiment.
Archetype: Tempestus Scion
Faction: Militarum Tempestus
Attributes: Strength 3, Toughness 3, Agility 3, Initiative 4, Willpower 4, Intellect 4, Fellowship 4
Skills: Tech 5, Ballistic Skill 4, Scholar 4, Awareness 4, Athletics 3, Stealth 3, Investigation 2, Leadership 2
Talents: Storm Trooper, Tech Use, Weapon Training (Hot-shot Las), Binary Chatter
Keywords: Imperium, Militarum Tempestus, Human, Tier 2
Objectives: Personal - Maintain Perfect Communications, Faction - Coordinate Strike Operations
Corruption: 1 (Information Overload)
Background: A communications specialist whose encrypted channels have coordinated countless successful operations. His ability to maintain contact under any conditions is vital to squad survival.
Archetype: Tempestus Scion
Faction: Militarum Tempestus
Attributes: Strength 4, Toughness 4, Agility 3, Initiative 3, Willpower 3, Intellect 4, Fellowship 3
Skills: Tech 5, Ballistic Skill 4, Athletics 4, Weapon Skill 3, Stealth 3, Survival 3, Awareness 2, Scholar 2
Talents: Storm Trooper, Demolitions, Weapon Training (Flame, Explosive), Nerves of Steel
Keywords: Imperium, Militarum Tempestus, Human, Tier 2
Objectives: Personal - Perfect the Art of Destruction, Faction - Breach Any Defense
Corruption: 1 (Pyromaniac Tendencies)
Background: An explosives expert whose shaped charges and incendiary devices have opened countless locked doors and eliminated fortified positions. His enthusiasm for demolitions is matched only by his precision.
Archetype: Interrogator
Faction: Inquisition
Attributes: Strength 3, Toughness 3, Agility 4, Initiative 4, Willpower 5, Intellect 5, Fellowship 4
Skills: Investigation 5, Intimidation 5, Scholar 4, Leadership 4, Awareness 4, Deception 4, Ballistic Skill 3, Psychic Mastery 3
Talents: Inquisition Training, Psyker, Keen Intuition, Weapon Training (Las, SP, Power)
Keywords: Imperium, Inquisition, Psyker, Human, Tier 3
Objectives: Personal - Become a Full Inquisitor, Faction - Root Out Heresy
Corruption: 3 (Necessary Methods)
Background: A promising acolyte whose psychic abilities and investigative skills have marked him for advancement within the Inquisition. His relentless pursuit of truth sometimes requires morally questionable methods.
Archetype: Sister Hospitaller
Faction: Adepta Sororitas
Attributes: Strength 2, Toughness 3, Agility 3, Initiative 4, Willpower 5, Intellect 4, Fellowship 4
Skills: Medicae 6, Scholar 4, Awareness 3, Athletics 3, Ballistic Skill 2, Persuasion 2, Investigation 2, Leadership 2
Talents: Faith, Medicae Training, Weapon Training (Las), Resistance (Fear)
Keywords: Imperium, Adepta Sororitas, Human, Tier 2
Objectives: Personal - Heal the Emperor's Servants, Faction - Preserve Sacred Life
Corruption: 0
Background: A Sister Hospitaller whose healing skills are legendary throughout the sector. Her calm presence and medical expertise have saved countless lives during the team's most dangerous missions.
Archetype: Arbitrator
Faction: Adeptus Arbites
Attributes: Strength 4, Toughness 4, Agility 3, Initiative 3, Willpower 4, Intellect 3, Fellowship 3
Skills: Ballistic Skill 4, Investigation 4, Intimidation 4, Weapon Skill 4, Athletics 3, Awareness 3, Scholar 3, Leadership 2
Talents: Weapon Training (Shock, SP), Disturbing Voice, Iron Jaw, Resistance (Fear)
Keywords: Imperium, Adeptus Arbites, Human, Tier 2
Objectives: Personal - Uphold Imperial Law, Faction - Bring Order from Chaos
Corruption: 1 (Harsh Justice)
Background: A veteran Arbitrator whose twenty years of service have hardened him into an implacable enforcer of Imperial law. His shock maul has delivered justice to countless criminals and heretics.
Archetype: Gun-Servitor
Faction: Adeptus Mechanicus
Attributes: Strength 4, Toughness 5, Agility 2, Initiative 2, Willpower —, Intellect 2, Fellowship —
Skills: Ballistic Skill 5, Weapon Skill 3, Athletics 3, Survival 3, Awareness 2, Tech 2, Intimidation 1, Scholar 1
Talents: Machine, Auto-stabilized, Weapon Training (Heavy), Heavy Weapon Harness
Keywords: Imperium, Adeptus Mechanicus, Servitor, Tier 1
Objectives: Personal — (No personal will), Faction - Eliminate Designated Targets
Corruption: 0
Background: A lobotomized criminal converted into a living weapon platform. Its heavy bolter arm and targeting systems make it invaluable for providing fire support during investigations.
Archetype: Ratling
Faction: Inquisition
Attributes: Strength 2, Toughness 2, Agility 5, Initiative 4, Willpower 3, Intellect 3, Fellowship 4
Skills: Ballistic Skill 5, Stealth 5, Awareness 4, Athletics 3, Survival 3, Deception 3, Sleight of Hand 3, Investigation 2
Talents: Sure Shot, Small Target, Keen Senses, Weapon Training (Las, SP)
Keywords: Imperium, Inquisition, Ratling, Tier 1
Objectives: Personal - Keep Everyone Fed, Faction - Provide Sniper Support
Corruption: 1 (Petty Theft)
Background: A former regimental cook whose marksmanship and culinary skills make him doubly valuable to the acolyte cell. His long-las has eliminated targets at impossible ranges.
Archetype: Rogue Trader
Faction: Serrus Dynasty
Attributes: Strength 3, Toughness 4, Agility 4, Initiative 4, Willpower 4, Intellect 4, Fellowship 6
Skills: Persuasion 6, Leadership 5, Pilot 5, Ballistic Skill 4, Scholar 4, Deception 4, Intimidation 3, Awareness 3
Talents: Warrant of Trade, Wealth Beyond Measure, Natural Leader, Into the Jaws of Hell
Keywords: Imperium, Rogue Trader, Human, Tier 4
Objectives: Personal - Expand the Dynasty's Glory, Faction - Profit and Discovery
Corruption: 4 (Alien Contact)
Background: A charismatic dynasty heir whose expeditions beyond the galaxy's edge have brought both immense wealth and dangerous knowledge back to the Imperium.
Archetype: Arch-Militant
Faction: Serrus Dynasty
Attributes: Strength 4, Toughness 4, Agility 4, Initiative 4, Willpower 4, Intellect 3, Fellowship 3
Skills: Ballistic Skill 6, Weapon Skill 6, Leadership 5, Athletics 4, Intimidation 4, Survival 4, Awareness 3, Scholar 3
Talents: Combat Master, Weapon Training (All), Iron Discipline, True Grit
Keywords: Imperium, Rogue Trader, Human, Tier 3
Objectives: Personal - Protect Lord Serrus, Faction - Secure Trade Routes
Corruption: 2 (Pragmatic Violence)
Background: A former Imperial Guard colonel whose tactical genius and personal combat skills make him invaluable for protecting Rogue Trader expeditions in hostile space.
Archetype: Explorator
Faction: Adeptus Mechanicus
Attributes: Strength 4, Toughness 6, Agility 2, Initiative 3, Willpower 4, Intellect 6, Fellowship 2
Skills: Tech 6, Scholar 5, Investigation 4, Medicae 4, Ballistic Skill 3, Awareness 3, Athletics 2, Weapon Skill 2
Talents: Mechadendrite Use (Multiple), Machine Empathy, Binary Chatter, Exotic Weapon Training
Keywords: Imperium, Adeptus Mechanicus, Human, Tier 3
Objectives: Personal - Recover Lost STCs, Faction - Advance Sacred Knowledge
Corruption: 6 (Forbidden Technology)
Background: An Explorator whose quest for archeotech has led him to study xenos technology and heretical devices. His extensive augmetics include several of questionable origin.
Archetype: Astropath
Faction: Adeptus Astra Telepathica
Attributes: Strength 1, Toughness 2, Agility 3, Initiative 4, Willpower 6, Intellect 4, Fellowship 4
Skills: Psychic Mastery 6, Scholar 4, Awareness 4, Investigation 3, Ballistic Skill 2, Athletics 2, Deception 2, Persuasion 2
Talents: Psyker, Astropath, Warp Sense, Mental Fortress, Psychic Power (Telepathy, Divination)
Keywords: Imperium, Adeptus Astra Telepathica, Psyker, Human, Tier 3
Objectives: Personal - Serve the Emperor's Will, Faction - Maintain Psychic Communications
Corruption: 5 (Warp Exposure)
Background: A powerful astropath whose telepathic abilities span multiple star systems. Her soul-binding to the Emperor grants her incredible power, but constant warp exposure has left its mark.
Archetype: Void-Master
Faction: Imperial Navy
Attributes: Strength 3, Toughness 3, Agility 4, Initiative 5, Willpower 4, Intellect 4, Fellowship 3
Skills: Pilot 6, Tech 5, Athletics 4, Awareness 4, Leadership 4, Ballistic Skill 3, Scholar 3, Survival 3
Talents: Void Born, Ship Master, Navigation, Hard Target
Keywords: Imperium, Imperial Navy, Human, Tier 3
Objectives: Personal - Master Every Ship Type, Faction - Expand Naval Knowledge
Corruption: 3 (Void Madness)
Background: A void-born ship captain whose piloting skills are legendary even among the Imperial Navy. His ability to navigate treacherous space phenomena has saved the dynasty countless times.
Epic-scale groups representing full companies, war councils, and major operations across the galaxy.
Archetype: High Inquisitor
Faction: Ordo Hereticus
Attributes: Strength 4, Toughness 5, Agility 3, Initiative 5, Willpower 7, Intellect 6, Fellowship 5
Skills: Investigation 7, Intimidation 7, Leadership 6, Scholar 6, Psychic Mastery 5, Ballistic Skill 4, Weapon Skill 4, Awareness 4
Talents: High Inquisitor, Psyker, Supreme Authority, Purge the Unclean, Forbidden Knowledge
Keywords: Imperium, Inquisition, Ordo Hereticus, Psyker, Human, Tier 5
Objectives: Personal - Purge All Heresy, Faction - Preserve Imperial Purity
Corruption: 8 (Necessary Extremes)
Background: A legendary Inquisitor whose throne mechanicus and multi-melta have purged entire worlds. His authority extends across multiple sectors, and his word can doom or save billions.
Archetype: Inquisitor
Faction: Ordo Xenos
Attributes: Strength 3, Toughness 4, Agility 4, Initiative 5, Willpower 6, Intellect 5, Fellowship 4
Skills: Investigation 6, Scholar 5, Psychic Mastery 5, Leadership 4, Awareness 4, Deception 4, Ballistic Skill 3, Weapon Skill 3
Talents: Inquisitor, Psyker, Radical Philosophy, Forbidden Knowledge, Master of Disguise
Keywords: Imperium, Inquisition, Ordo Xenos, Psyker, Human, Tier 4
Objectives: Personal - Understand Alien Threats, Faction - Protect Humanity
Corruption: 12 (Radical Methods)
Background: A controversial Inquisitor whose willingness to use xenos artifacts and radical methods has put him at odds with Puritan factions, but his results speak for themselves.
Archetype: Inquisitor
Faction: Ordo Malleus
Attributes: Strength 1, Toughness 2, Agility 1, Initiative 4, Willpower 7, Intellect 6, Fellowship 4
Skills: Psychic Mastery 7, Investigation 6, Scholar 6, Awareness 5, Leadership 4, Deception 4, Tech 3, Ballistic Skill 2
Talents: Inquisitor, Psyker, Psychic Fortress, Life Sustainer, Psychic Hood
Keywords: Imperium, Inquisition, Ordo Malleus, Psyker, Human, Tier 4
Objectives: Personal - Transcend Physical Limitations, Faction - Combat Daemonic Threats
Corruption: 6 (Daemon Exposure)
Background: A powerful psyker whose body was destroyed but whose mind survives in a life-support chair. His psychic abilities have grown exponentially since his "death."
Archetype: Custodian Guard
Faction: Adeptus Custodes
Attributes: Strength 7, Toughness 7, Agility 5, Initiative 5, Willpower 6, Intellect 4, Fellowship 4
Skills: Weapon Skill 7, Ballistic Skill 6, Athletics 6, Leadership 5, Intimidation 5, Scholar 4, Awareness 4, Survival 4
Talents: Custodian Guard, Unnatural Characteristics (All), Emperor's Gift, Eternal Warrior
Keywords: Imperium, Adeptus Custodes, Human, Tier 5
Objectives: Personal - Protect the Emperor, Faction - Guard Terra
Corruption: 0
Background: One of the Emperor's personal guardians whose genetic perfection and millennia of training make him nearly invincible in combat. His guardian spear has never known defeat.
Archetype: Grey Knight Grand Master
Faction: Grey Knights
Attributes: Strength 6, Toughness 6, Agility 4, Initiative 5, Willpower 7, Intellect 5, Fellowship 4
Skills: Weapon Skill 7, Psychic Mastery 6, Ballistic Skill 6, Leadership 6, Athletics 5, Scholar 5, Intimidation 4, Awareness 4
Talents: Grey Knight, Psyker, Grand Master, Daemon Slayer, Aegis Armor
Keywords: Imperium, Adeptus Astartes, Grey Knights, Psyker, Tier 5
Objectives: Personal - Perfect Anti-Daemon Arts, Faction - Guard Against Chaos
Corruption: 0
Background: The supreme commander of the Grey Knights whose mastery of both blade and psychic arts is unmatched. His force weapon has banished daemon princes and greater daemons.
Archetype: Living Saint
Faction: Adepta Sororitas
Attributes: Strength 4, Toughness 4, Agility 5, Initiative 6, Willpower 7, Intellect 4, Fellowship 6
Skills: Weapon Skill 6, Leadership 6, Intimidation 5, Athletics 5, Ballistic Skill 4, Scholar 4, Awareness 4, Persuasion 4
Talents: Living Saint, Faith, Divine Protection, Angelic Visage, Righteous Fury
Keywords: Imperium, Adepta Sororitas, Living Saint, Human, Tier 4
Objectives: Personal - Inspire the Faithful, Faction - Embody Divine Will
Corruption: 0
Background: A martyred Sister of Battle returned to life by the Emperor's will. Her presence inspires miracles and her flaming sword can cut through any heretical defense.
Archetype: Daemon Prince
Faction: World Eaters
Attributes: Strength 10, Toughness 9, Agility 6, Initiative 6, Willpower 8, Intellect 3, Fellowship 5
Skills: Weapon Skill 9, Intimidation 8, Athletics 7, Leadership 6, Ballistic Skill 5, Survival 5, Awareness 4, Scholar 3
Talents: Daemon Prince, Mark of Khorne, Eternal Warrior, Unnatural Characteristics (All)
Keywords: Chaos, Daemon, World Eaters, Khorne, Tier 6
Objectives: Personal - Eternal Slaughter, Faction - Blood for the Blood God
Corruption: 30 (Daemon Prince)
Background: A former Primarch who fell to Khorne and became a Daemon Prince. His rage is eternal and his thirst for blood can never be quenched.
Archetype: Chaos Sorcerer Lord
Faction: Thousand Sons
Attributes: Strength 5, Toughness 5, Agility 4, Initiative 5, Willpower 8, Intellect 8, Fellowship 4
Skills: Psychic Mastery 8, Scholar 7, Investigation 6, Ballistic Skill 5, Weapon Skill 5, Leadership 5, Awareness 4, Deception 4
Talents: Chaos Space Marine, Psyker, Mark of Tzeentch, Master Sorcerer, Forbidden Knowledge
Keywords: Chaos, Heretic Astartes, Thousand Sons, Tzeentch, Psyker, Tier 5
Objectives: Personal - Undo the Rubric, Faction - Change Everything
Corruption: 25 (Tzeentch's Champion)
Background: The greatest sorcerer of the Thousand Sons whose quest for knowledge damned his Legion. His psychic power rivals that of daemon princes.
Archetype: Daemon Prince
Faction: Death Guard
Attributes: Strength 8, Toughness 10, Agility 3, Initiative 4, Willpower 7, Intellect 6, Fellowship 4
Skills: Weapon Skill 8, Ballistic Skill 7, Intimidation 7, Survival 7, Athletics 6, Leadership 6, Scholar 5, Awareness 4
Talents: Daemon Prince, Mark of Nurgle, Eternal Warrior, Plague Lord, Unnatural Characteristics
Keywords: Chaos, Daemon, Death Guard, Nurgle, Tier 6
Objectives: Personal - Spread Nurgle's Garden, Faction - Corrupt All Life
Corruption: 30 (Daemon Prince)
Background: A former Primarch who became Nurgle's greatest champion. His very presence spreads disease and decay across entire worlds.
Archetype: Chaos Space Marine
Faction: Emperor's Children
Attributes: Strength 5, Toughness 5, Agility 6, Initiative 6, Willpower 4, Intellect 4, Fellowship 5
Skills: Weapon Skill 7, Ballistic Skill 6, Athletics 6, Intimidation 5, Leadership 4, Awareness 4, Deception 4, Persuasion 4
Talents: Chaos Space Marine, Mark of Slaanesh, Combat Master, Eternal Warrior, Sonic Weaponry
Keywords: Chaos, Heretic Astartes, Emperor's Children, Slaanesh, Tier 4
Objectives: Personal - Perfect the Art of War, Faction - Pursue Ultimate Sensation
Corruption: 22 (Slaanesh Worship)
Background: The Eternal, a champion of Slaanesh who cannot truly die. Each death only makes him stronger and more perfect in the art of combat.
Archetype: Chaos Lord
Faction: Black Legion
Attributes: Strength 7, Toughness 7, Agility 5, Initiative 6, Willpower 7, Intellect 5, Fellowship 6
Skills: Weapon Skill 8, Leadership 7, Ballistic Skill 6, Intimidation 6, Athletics 6, Scholar 5, Awareness 5, Survival 5
Talents: Chaos Space Marine, Warmaster, Mark of Chaos Undivided, Eternal Warrior, Daemon Weapons
Keywords: Chaos, Heretic Astartes, Black Legion, Tier 6
Objectives: Personal - Destroy the False Emperor, Faction - Lead the Long War
Corruption: 28 (Warmaster of Chaos)
Background: The Warmaster of Chaos whose Black Crusades have brought terror to the Imperium for ten thousand years. His daemon sword Drach'nyen and power claw Talon of Horus are legendary.
Archetype: Dark Apostle
Faction: Word Bearers
Attributes: Strength 6, Toughness 6, Agility 4, Initiative 5, Willpower 7, Intellect 6, Fellowship 7
Skills: Leadership 7, Persuasion 7, Scholar 6, Psychic Mastery 5, Weapon Skill 5, Ballistic Skill 4, Intimidation 4, Deception 4
Talents: Chaos Space Marine, Dark Apostle, Psyker, Mark of Chaos Undivided, Forbidden Knowledge
Keywords: Chaos, Heretic Astartes, Word Bearers, Psyker, Tier 5
Objectives: Personal - Convert the Galaxy, Faction - Spread Chaos Worship
Corruption: 26 (First Heretic)
Background: The First Chaplain who corrupted Horus and sparked the Horus Heresy. His words carry the power of the Dark Gods and can turn the most faithful into heretics.
These Warhammer 40K characters serve multiple crucial purposes in your grimdark campaigns:
Warhammer 40K campaigns thrive on the tension between duty and corruption, faith and doubt:
These characters support various 40K campaign styles:
In the 41st Millennium, corruption is not just a game mechanic but the central theme of character development. Even the most faithful servants of the Emperor can fall to Chaos if they are not vigilant.
Characters gain corruption through various sources:
Corruption points create natural character development arcs:
The 41st Millennium is defined by the eternal struggle between Order and Chaos, with dozens of factions pursuing their own agendas within this cosmic conflict.
Even within the Imperium, different organizations often conflict:
Even within the Imperium, different organizations often conflict:
Chaos factions are united in their hatred of the Imperium but constantly war among themselves:
In Warhammer 40K, traditional heroism often leads to corruption or death:
The 40K universe operates on cosmic horror principles:
Religion in 40K is both salvation and damnation:
Use these characters to launch different types of grimdark campaigns:
Pre-generated 40K characters excel in short-form play:
Help new players understand Wrath & Glory mechanics:
In the 41st Millennium, technology is both sacred and dangerous. Understanding equipment helps define character capabilities and backgrounds.
The Imperium's relationship with technology is defined by religious dogma:
Cybernetic augmentation is common among certain Imperial factions:
Chaos can corrupt both flesh and machine:
Psykers are both the Imperium's greatest weapon and its most dangerous liability. Understanding psychic powers is crucial for 40K campaigns.
The Imperium's approach to psykers is systematic and brutal:
Using psychic powers always carries the risk of daemonic possession:
Consider how characters from different factions might interact:
Build long-term campaigns around 40K themes:
These character backgrounds suggest numerous adventure possibilities across the spectrum of 40K gameplay.
In the grim darkness of the far future, there is only war. These 100+ Warhammer 40K characters represent the endless struggle between Order and Chaos, faith and corruption, humanity and the alien. From the lowliest Imperial Guardsman to the mightiest Space Marine, from corrupted heretics to daemon princes, each character embodies the grimdark themes that make the 41st Millennium so compelling.
The universe of Warhammer 40K is one where heroism is measured not in victories but in the nobility of sacrifice, where knowledge is dangerous and ignorance is strength, where the price of survival is often one's humanity itself. These pre-generated characters provide the foundation for exploring these themes while delivering the visceral combat and cosmic horror that defines the setting.
Whether you're a Game Master looking for quick NPCs and antagonists, a player seeking inspiration for your next character, or a group wanting to dive immediately into the Emperor's service (or betrayal), these characters provide everything needed to begin your own journey through the galaxy's darkness.
Remember: in the Warhammer 40K universe, there are no true heroes, only those who fight the darkness long enough to matter. Every victory is temporary, every peace is an illusion, and every character carries within them the seeds of their own damnation. Use these characters not just as mechanical constructs, but as vehicles for exploring what it means to maintain humanity in an inhuman universe.
The characters presented here span the entire moral spectrum from incorruptible faith to utter damnation, showing how even the most loyal servants can fall to Chaos while even the most corrupted souls might find redemption through sacrifice. Take them, modify them, combine them across faction lines, and most importantly—use them to tell stories worthy of the Emperor's sacrifice.
For the Emperor. For the Imperium. For humanity.
The Emperor Protects.